

You'll have to fool around to see which options affect what point of the interface. Release the mouse button to set the color. Shift is another important one, holding it to smoothing out areas of the mesh and then let go to get back to your brush. Allows setting or selecting of colors, and also filling the canvas or an object with a. Click on one of the options (and hold), then drag your mouse over a color to sample. Other important hotkey for the tablet will be Ctrl, as masking is something you use a lot of in ZBrush holding it and click-dragging in the empty space in viewport will also Re-Dynamesh, another frequent action in dynamesh workflow.

But it's up to you what you wanna do with that button.

Set up the Standard brush with the Color Spray, a vein Alpha and choose bright red color use this set up to spray the whole of the face. that shows the meaning of the symbols, shapes, and colors used on the map. The first thing to do is apply white color on to the model color > select white color > FillObject. Painting Normal Maps in Zbrush 2: The goal of this tutorial is to demonstrate. And also, while you're drawing out a mask, you can then hold that button to move the placement of the mask outline you've drawn, over the top of the model (since you can't draw a mask selection directly on the character, you have to start it from off the model, otherwise you'll just be painting a mask). Adding small textures at different scales.
#Zbrush icolors settings update
The interface will immediately update to show the results of your change.
#Zbrush icolors settings Patch
Once satisfied with the color choice, click the Icolors patch corresponding to the interface element that you wish to affect. This will update the Color > Main Color patch. I have two buttons on my pen, so I like to set the other one to be "Space", which allows you to tap that button to instantly get access to your floating menu that has brush size, color, mask, etc, which is something you'll be changing a lot on the fly so it's nice not to have to touch tablet buttons for it. First, select a new color using any of the selectors found in the Color menu. It makes sculpting much more natural and fluid. You can change the default gradient color by going into the document palette and select the Range setting to 0 (Zero). If you belong to the same category, this tip is for you. And on top of that, you can press it to make a given tool do the "opposite" of what you want, such as making your brush subtract instead of add, or inverting a mask or polyselect, and many more functions you'll learn. Though ZBrush’s default gradient color background looks good while sculpting your objects, many designers prefer to work on a solid color more than a gradient. (pressing pen down in empty space rotates, holding that button while doing so will pan, and letting go will start zooming). Now well move over to our customization, so for that first go to Preferences > Config > Enable Customize and that will enable the customization. Setting 'Alt' to one of your pen buttons is a pretty important one, as it will allow you to rotate, pan and zoom the model with just your pen, no tablet buttons.
